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Devlog

  • Breakout With a Farming Twist
    September 08, 2025 by Brent Taylor#arcade game, #design, #godot, #game design
    In the Godot Classroom server we ostensibly do a weekly challenge to make a game, similarly to The 20 Games Challenge . So far there’s been a 1-to-1 overlap. The previous challenge was to remake Pon... Continue reading
  • Attributes, Checks and Saving Throws
    September 08, 2025 by Brent Taylor#tabletop, #ttrpgs, #ttrpg, #D&D, #design, #rpg
    Buckle up as we’re on the road to writing our own Fantasy Heartbreaker and I’m going to kill some of D&D’s most sacred cows! Previous Entries in the Series: Part 1: My Fantasy Heartbreaker Part... Continue reading
  • A Solid Foundation and a Core Roll
    September 08, 2025 by Brent Taylor#tabletop, #ttrpgs, #D&D, #design, #roleplaying
    See Part 1 Here . Unless I’m truly going to write a system from scratch, I think it would be wise to start with one system and gradually mold it into this Fantasy Heartbreaker of mine. The primary b... Continue reading
  • My Fantasy Heartbreaker
    September 08, 2025 by Brent Taylor#tabletop, #ttrpg, #design, #heartbreaker, #fantasy, #D&D
    I think it’s a universal truth that every OSR enthusiast eventually writes their own game. Sometimes this takes the form of a title sold at a retail store, but more often it takes the form of a larg... Continue reading
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